Steelseries retooled its Arctis 3 gaming headset to include Bluetooth functionality in addition to the original wired connectivity. It can use both audio channels simultaneously, allowing users to receive game audio while separately listening to music …
Both AMD and Intel are long time direct competitors when it comes to desktop CPUs, but the notebook space has been mainly Intel’s game. When it comes to notebook GPUs however, Nvidia has been going unmatched for quite some time. So in what seems like a…
With Microsoft’s Xbox One X, plenty of games on the platform can be played in ultra high-definition 4K resolution, either natively or through checkerboard rendering (depending on the game). High dynamic range (HDR) is also implemented in certain titles; it improves the richness and accuracy of colors and lighting. Games need to be patched in order to take advantage of the hardware and enhancements that developers made for each specific game. But some high-profile releases are getting patched on day one, and they’re going to look great.
In the video above, we compiled clips from many of our favorites that can be experienced with graphical upgrades: Assassin’s Creed: Origins, Halo 5: Guardians, Gears of War 4, Final Fantasy XV, Titanfall 2, and Wolfenstein 2: The New Colossus, just to name a few. You may also recognize a few that haven’t been released yet, such as Anthem, Crackdown 3, and Playerunknown’s Battlegrounds, but they will have enhanced graphical features.
For the full list of Xbox One X enhanced games, check out our feature that has you covered. Be sure to read our full review of the Xbox One X console itself, where tech editor Jimmy Thang stated, “While we encountered issues with some of these enhancements, the Xbox One X has the potential to really soar when its power is leveraged effectively.” Stick with GameSpot as we continue to cover the progress of Microsoft’s new console and how it’ll affect the larger gaming landscape. The console releases on November 7 for $500 USD / £449 GBP / $649 AUD.
Microsoft has been touting the power and capabilities of the Xbox One X when it comes to graphics, but now that we have the console on hand, we can now see these enhancements side-by-side with other platforms. For the video above, we took Gears of War 4 and Killer Instinct for a spin on the Xbox One X, Xbox One, and PC, and captured identical scenes to see which version looks best.
The Xbox One version of both games were running an upscaled 1080p resolution. While the Xbox One X had the rendering preference set to Visuals for the highest quality, the footage was captured in 1080p. The PC versions used Ultra graphics settings at 1080p and ran off a system equipped with two Nvidia GeForce GTX 1070 video cards in SLI. Aside from visual quality, you’ll notice that the PC version runs 60+ frames per second, but the Xbox One X can get close to that framerate when set to Performance mode.
This is just a taste of what Microsoft’s new console can do, and if you want to read more about it, be sure to read through our full review of the Xbox One X itself. While discussing Gears of War 4, reviewer Jimmy Thang said, “In terms of pure image fidelity, it surprisingly looked better than our high-end gaming PC equipped with a GTX 1080 running the game maxed out, as it offered extra dynamic shadows that don’t seem to be available on the PC. Unfortunately, the game doesn’t run at 60 FPS here on the Xbox One X, so a high-end PC will be able to beat it in terms of framerate.”
Find out what other games will be taking advantage of the new console’s beefy hardware in our compilation of the biggest Xbox One X enhanced games that’ll receive 4K and HDR upgrades, or check out the full list of games that have or will get visual upgrades. The Xbox One X launches on November 7 for $500 USD / £449 GBP / $649 AUD.
Well over a year ago, Nvidia broke out its GTX 10-series graphics cards, and while the GTX 1080 was the top dog at the time, the more affordable GTX 1070 offered arguably the most attractive performance-per-dollar for PC gamers. A few things have chang…
Gaming peripheral manufacturer Razer announced that it’s getting into the smartphone business with what’s simply called The Razer Phone. It packs high-end specs into an Android-based device that’s focused on mobile gaming. It’s a first for the company, and Razer doesn’t seem to be skimping out on its debut, judging from the technical details.
The Razer Phone will be the first smartphone with a 120 Hz refresh rate display, meaning it can effectively produce 120 frames-per-second; for reference, most phone screens are 60 Hz displays. On top of that, the 5.7-inch LCD screen renders a QHD 1440p resolution (2560×1440) and uses Ultramotion adaptive frame syncing tech (actively matching refresh rate to real-time framerate) to eliminate screen tearing.
As far as gaming applications utilizing these high-end features, Razer established partnerships with several publishers like Square Enix, Tencent, and Bandai Namco. Ten games are said to take advantage of the Razer Phone, specifically:
- Arena of Valor
- Final Fantasy XV Pocket Edition
- Lineage 2: Revolution
- Old School RuneScape
- Shadowgun Legends
- Tekken Mobile
- Titanfall: Assault
- World of Tanks Blitz
Powering the phone is Qualcomm’s Snapdragon 835 mobile processor and 8GB of DDR4 RAM. It’s also equipped with Dolby Atmos in the dual front-facing speakers. Like the new Apple iPhones, the Razer Phone will not have a 3.5mm audio jack, but it will come with a USB-C adapter. Since the USB-C port is used for data transfer and charging, wired headphones cannot be used simultaneously.
The phone has a 4,000 mAh lithium-ion battery, which is said to be on the top-end when it comes to battery capacity for smartphones. Rapid charging is enabled through Qualcomm’s Quick Charge 4.0+ technology. However, Razer hasn’t given estimates on battery life duration for any type of conditions, although the Game Booster app will let users tinker power and performance of the phone.
As for typical phone features, it has two 12 megapixel cameras on the back, one with a wide-angle lens and the other with a zoomed telephoto lens. There is also a front-facing 8 megapixel camera. 64GB of internal storage comes with the phone, but you can use external storage through a microSD card up to 2TB. The Razer Phone itself is housed in an aluminum chassis, and measures in at 6.2 x 3.1 x 0.3 inches and weighs 197 grams / 6.9 ounces.
Pre-orders are now live for the Razer Phone through Razer’s official website, Three (in Europe), Amazon and select Microsoft stores in the US. and will launch on November 17. 1,337 special edition units will be available, which feature the green Razer logo. The Razer Phone releases in North America, United Kingdom, Ireland, Germany, France, Denmark, and Sweden for $700 USD / £700 GBP / €750 Euro.
The release of Xbox One X–the most powerful console to date–is upon us, and Microsoft has released a full list of games that will feature Xbox One X enhancements. Aaron Greenberg alluded to the list during a livestream at Gamescom 2017 and mentioned …
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For the release of this week’s big PC games, AMD launched a new graphics driver that provides optimal performance on systems equipped with Radeon video cards. Crimson ReLive edition 17.10.2 boosts framerate for Destiny 2, Assassin’s Creed Origins, and …